ISequence |
The ISequenceManager type exposes the following members.
| Name | Description | |
|---|---|---|
| GetSeed | Gets the SequenceSeed from which the given sequence was created. | |
| GetSeedLogicalNumber | Returns the logical number of the SequenceSeed. | |
| GetSeedName | Returns the name of the SequenceSeed. | |
| GetSequenceById | Get all sequences currently being displayed which were created from the SequenceSeed with the given seed id. | |
| GetSequenceByLogicalNumber | Get all sequences currently being displayed which were created from the SequenceSeed with the given logical number. | |
| GetSequenceByName | Get all sequences currently being displayed which were created from the SequenceSeed with the given name. | |
| GetSequenceSeedById | Gets a handle for a SequenceSeed with the given id. | |
| GetSequenceSeedByLogicalNumber | Gets a handle for a SequenceSeed with the given logical number. | |
| GetSequenceSeedByName | Gets a handle for a SequenceSeed with the given name. | |
| Pause | Pauses a running sequence. Has no effect if the sequence was already paused before. | |
| PlayBackward | Plays the sequence backwards, i.e. decreasing step numbers. | |
| PlayForward | Plays the sequence forward, i.e. increasing step numbers. | |
| StepBackward | Single step backwards | |
| StepForward | Single step forward | |
| Unload | Stops and unloads the given sequence. The image panes or analog monitors which were controlled by the sequence till now continue to show the cameras from the last executed step of the sequence, but their content is not controlled by the sequence any longer. |