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Sequence Class

Handle for sequence objects. A handle of this type refers to a camera-sequence being currently displayed in an image pane or on an analog monitor.
Inheritance Hierarchy
SystemObject
  Bosch.Vms.SDKSdkHandle
    Bosch.Vms.SDKSequence

Namespace: Bosch.Vms.SDK
Assembly: Bosch.Vms.SDK (in Bosch.Vms.SDK.dll) Version: 1.9.0.0
Syntax
C#
[SerializableAttribute]
public class Sequence : SdkHandle

The Sequence type exposes the following members.

Properties
 NameDescription
Public propertyIsNull True if the handle represents a null value.
(Inherited from SdkHandle)
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Methods
 NameDescription
Public methodEquals Determines whether the specified Object is equal to the current Object.
(Inherited from SdkHandle)
Public methodGetHashCode Serves as a hash function for a particular type.
(Inherited from SdkHandle)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToString Returns a String that represents the current Object.
(Inherited from SdkHandle)
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Fields
 NameDescription
Public fieldId The ID of the handle.
(Inherited from SdkHandle)
Public fieldServerId The ID of the server which contains the SdkHandle.
(Inherited from SdkHandle)
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Remarks
When the user has the Operator Client show a configured camera-sequence in an image pane or on an analog monitor, then the Operator Client creates an object which represents the camera-sequence being displayed at runtime. A Sequence object is a handle to this runtime object. The interface ISequenceManager provides methods for controlling the display of the camera-sequence at runtime (e.g. Pause(Sequence)). These methods expect a Sequence object as parameter for identifying the sequence to be controlled.
See Also